3D Graphics Programming with QuickDraw 3D 1.5.4
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You can use an rotate-about-axis transform data structure to specify a rotate transform about an arbitrary axis in space at an arbitrary point in space. The rotate-about-axis transform data structure is defined by the TQ3RotateAboutAxisTransformData data type.
typedef struct TQ3RotateAboutAxisTransformData {
TQ3Point3D origin;
TQ3Vector3D orientation;
float radians;
} TQ3RotateAboutAxisTransformData;
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